Tag Archives: design

Gravitoids

One thing that is always fun to do in programming is to set up a basic particle system framework, and then experiment as wildly as you wish: spawn particles, add velocity, implement gravity. Finally, simply sit back and watch them … Continue reading

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Bringing See-Through Back

Does anyone remember this? Say hello to the original Nintendo Game Boy. That in itself is exciting. However, what makes this device exceptional is the casing. Look at it! Clear and transparent, exposing all the beautiful electronic wizardry inside this … Continue reading

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